Wednesday, September 30, 2015

Patch note of the update on September 29 – JeuxOnLine

Announced and Detailed briefly when TwitchCon, the balancing update will readjust many skills following the introduction of specializations in June, and correct some long passing bugs time.

BALANCING CORRECTION OF BUGS, RETOUCHES
General

  • Hold down the ALT key will now show the player’s name.
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  • Changing resets weekly guild missions that are now held every Monday at 9: 30 pm, Paris time (00: 30 pm Pacific Time) as of October 5, 2015.
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Dungeons

  • Manor Caudecus (Roam)
     
    • Path Seraphim: fixed a bug that prevented Taylor and turrets to become hostile
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Personal History

  • Fixed a bug that redirected the players who completed the proceedings in Story Mode “Disturbance in the Wilderness of Brisban “to the Wilds Silver instead of Cimesèche.
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objects

  • After confirmation of recycling, remains necessary now active.
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  • Minor air Cachet: fixed a bug which gave the stamp a 5 second cooldown instead of 7
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  • Stamp upper air: fixed a bug which gave cachet a 5 second cooldown instead of 3
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  • Tonic: fixed a bug that allowed triggering the effects of skills and runes of using care when leaving the transformation of a tonic
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  • Medical Kit Pact: Fixed a bug that allowed this item to distribute medical packs that were not consumed during use
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  • Medical Kit: Fixed a bug that allowed this item to distribute medical packs that were not consumed during use
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professional skills
General

  • Crippled: the maximum number of loads that alteration was reduced by 9 to 5.
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  • Frost Aura: the duration of this will reboots like other auras instead of accumulating
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  • Prayer to Dwayna: adding a description for the Punishment of the healer
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  • Revealed: Fixed a bug that caused this skill to dispel Stealth when several loads were inflicted on the enemy
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  • Rune of vampirism: professional skills can be used for processing as a result of this set of runes
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Elementalist

  • blinding ash: it this ability cooldown has been increased from 5 to 8 seconds .
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  • devouring Fire: This ability confers more power when using a mini sort
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  • Drake Breath: Burn duration was reduced from 3 to 2.5 seconds
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  • Ring of Fire: this skill now applies two charges Burn for 4 seconds when the foes are the first attack. Burning when enemies pass through the wall of fire was decreased 3 charges for 5 seconds to load 1 for 2 seconds.

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  • endurance renewal: the cooldown has been increased from 5 to 10 seconds
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  • inflamed Strike: Damage has been increased by 33%
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  • Dent Dragon: this skill is now targeting areas
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  • Shatterstone: Vulnerability was increased by four loads for 15 seconds at 5 charges for 15 seconds. The damage has been increased by 10%.

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  • Glyph minor elemental: the cooldown has been reduced from 45 to 40 seconds
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  • basic Glyph: the cooldown has been reduced from 120 to 90 seconds
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  • rising current: this skill is no longer affected by the effects changing the travel speed
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  • Powerful Aura: the effective radius of this ability has been increased by 360-600
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  • Wave arcane: the description now mentions the aquatic version of this skill
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  • Fire Shield: deleting mention of a reduction of the alteration wrong time
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  • Restaurants sign: deletion of the reference to the fire under the effect of Aura ability Summoner
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  • Energy Surge: removal of inconsistent descriptions Skills inflicting burn under the effect of this ability
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  • Conjure arc Frost – Ice Storm: damage was reduced by 50% and the number of targets Impact 3. Fixed a bug which reduced the impact radius of this ability <. /> li>
     
  • Meteor Shower: fixed a bug that reduced the impact radius of this ability
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  • Written in Stone: Fixed a bug that allowed passive benefits last longer than the cooldown of the skill in the use of the signs
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Engineer

  • Acid Bomb: Fixed a bug that allowed the moving distance of that competence to be affected by the effects of changing the speed. Fixed a bug that prevented HGH work properly with this skill and give power to nearby allies.

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  • purifying Synergy: Fixed a bug that prevented this ability to remove more than a single charge of tampering. It now removes all charges of corruption.

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  • Obus elixir: fixed a bug that prevented the increase in the duration and reducing HGH recharge time to apply correctly. This skill is now compatible with the ability alchemical dyes.

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  • Elixir X: The skill description now mentions the removal of impaired as a result of the ability Dyes alchemical
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  • Kit flamethrower: Jet Flame damage has been increased by 11%
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  • Archery fragmentation: the duration of bleeding was increased from 2 to 3 seconds
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  • Mist curative: fixed a bug that prevented this ability to be compatible with the ability Dyes alchemical
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  • curative Tourelle – purifying Explosion: This skill has been updated to be affected by the ability of medical automatic reaction. Fixed a bug that allowed this ability to be indexed to 50% of Healing.

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  • Toolkit: Magnet can now impose a target on sight in the entire distance separating the launcher if the target is near the maximum range
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  • Field Medical dispersion: the internal cooldown has been removed. This ability is now triggered only by the care of the launcher, and the percentage of recovered health has been increased from 12 to 20%.

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  • Medical Kit: the Rafale care of basic care has been increased by 36% and its scaling with the benefits was increased by 36%
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  • ordinary mortar: the notion of effect radius is now included in the description
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  • Mortar Kit: The skill description now mentions the initial damage. The skills of this kit are now affected by the ability explosive powder.

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  • Kits to: Fixed a bug that allowed miniatures to detonate mines created when equipped with a grenade kit
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  • terrassante Salve: This ability has been updated to be affected by Shrapnel. The damage has been increased by 50%.

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  • Transmute: This ability has been updated to use the standard list of alterations in benefits processing and to assign all the charges of impaired
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Guardian

  • Shield of Judgment: Now Egide applies for 4 seconds. Protection is now conferred for 4 seconds either PvP or PvP.

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  • Shield of Absorption: This skill can now be used on the move. The duration casting was increased from 1.25 to 4 seconds to prevent the bubble burst before the end of the skill. Use another skill now interrupt it.

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  • Recklessness disinterested deleting an erroneous description of PvP skill. The operation of this capacity remains the same PvE and PvP.

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  • “Undergo my wrath! “Cooldown has been increased from 30 to 45 seconds
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  • Judge’s intervention: this skill can not be used in the air
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  • Hardware Resolution: The skill description has been updated to indicate the correct radius of 600
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  • unshakeable Courage: The skill description has been updated to indicate the correct radius of 600
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  • “Save Yourselves! “: This skill has been standardized PvP and PvE that the effects PvE are applicable throughout the game
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Mesmer

  • breaking skills: the description of these skills has been updated to include the effects illusory character.
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  • Flight Arcane: this skill now transfers Blindness
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  • chaotic Mitigation: improvement decreased recharge time to 2% to 2.5%
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  • Discipline duelist: fixed a bug that prevented this ability to impart a chance of causing Bleeding Duelist illlusoire. The number of bleeding charges dealt by this skill has been reduced by 2 to 1.

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  • Finesse swordsman: Fixed a bug that allowed this ability to confer Ferocity in a projectile reference. Fixed a bug that allowed to confer Ferocity when the player attacked a different weapon with a sword.

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  • harmonious Mantras: The duration has been increased from 8 to 10 seconds
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  • inspiring Distortion: This ability has been updated to prevent distortion allocate objects
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  • Neutral Field: The skill description has been updated to indicate that the benefits and alterations are dissipated with each pulse
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  • spooky disenchanting: The cooldown has been reduced by 2 seconds. The attack of this fantasy is now called “Trait disenchanting” in the combat log.

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  • Input Portal: This skill has been updated to show a duration icon and tell you how much time you have left to place the exit portal. Fixed a bug that kept the entrance portal in the world if the magician died before he could put the exit portal.

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  • Understanding prismatic: fixed a bug that prevented this ability to function properly ashore. The duration of Stealth was reduced from 100 to 50%.

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  • Sign the Ether: This skill has been updated to include a new care when no pulse is present illusion
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  • Curtain time: fixed a bug that prevented Quick to be granted to allies who already benefited from this advantage. This skill now grants Speed ​​for 12 seconds to allies when they first cross the curtain, then for 1 second to those who cross it again.

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  • Allegiance: the skill description has been changed to show the reduction in recharge in seconds rather than in percentage
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  • Mental Slash: the damage has been increased by 10%
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  • Mental Slash: the damage has been increased by 10%
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  • Mind Spike: The damage against enemies receiving no benefit was increased by 10%
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Necromancer

  • Link Blood: Fixed a bug that affected internal cooldown of this skill. Fixed a bug that prevented conferred care to appear in the skill description. This ability no longer seeks to enable the minor Vampirism sign if the target is out of reach or out of sight.

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  • Sign of Vampirism: fixed a bug that prevented conferred care to appear in the skill description
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  • corrosive poison cloud: This skill has been updated to destroy projectiles. The number of charges of poisoning was increased from 3 to 4, and reduced duration of 3 to 2 seconds. Duration was reduced from 12 to 8 seconds, and the heartbeat interval of 3 to 2 seconds.

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  • Sharp Claws: Range increased to 900 units, the damage has been increased by 10%
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  • spectral Claws: Range increased to 900 units
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  • Unholy Feast: the cooldown has been reduced from 15 to 12 seconds
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  • Despite Sign: Fixed a bug that imposed a load Vulnerability instead of 5
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  • bloody curse: the duration of bleeding was reduced from 5 to 4.5 seconds
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  • sharp Curse: the duration of bleeding was reduced from 5 to 4.5 seconds
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  • Putrid Curse: The duration of poisoning was increased by 4 to 6 seconds. This skill now causes Bleeding for 4.5 seconds.

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  • Fatal Embrace: The damage has been increased by 14%. The duration of bleeding was increased from 7 to 10 seconds, the Crippled of 5 to 7 seconds. This skill is now standardized and inflicts Bleeding 3 charges across all modes of play.

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  • Feast of Corruption: This skill now provides a vital force for 8% gain in a coup and an additional 1% for each alteration whose target is the victim. It now deals 2 loads Torment for 4 seconds in a coup and then an additional charge for each alteration whose target is the victim. She no longer confers bonus damage by weathering. Maximum: 5 alterations
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  • Lingering Curse: increased alteration Duration has been reduced from 50%
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  • Lich appearance: the transformation was modified to not destroy the active servants
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  • Calamity: the transformation was modified to not destroy the active servants
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  • Vampiric Aura: competence has been updated to no longer apply to allied items such as weapons of seats McM
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Rover

  • Music for winds: fixed a bug that prevented Call of nature to confer half the duration of planned regeneration, and allowed him to confer this benefit to more than 5 targets.
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  • Protector bestial: Fixed an issue where block or dodge Encouraging alteration inflicted by this ability
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  • Persistent Magic: Fixed an issue where applying twice this ability your pet
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  • formidable Game: This ability now grants 5 loads of power for 3 seconds every second if you have less than half of your health
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  • Revenge of nature: the amount of power per pulse charges obtained through frost Spirit has been increased from one to three, and the duration of one to three seconds. The pulse duration for Speed ​​achieved by Spirit of the storm was increased by 1 to 3 seconds, the pulse regeneration by obtained through Water Spirit was similarly modified.

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  • Quick Aim: This ability has been updated to be combined with reductions recharge from other sources
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  • Link bugle: Fixed a timing issue where the new familiar the stalker to enjoy the benefits of this ability when it first appeared. An icon now indicates when the bugle Link is available.

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  • Call of the Wild: This skill has been updated to give 3 charges Power for 15 seconds instead of
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  • Frost Trap: Fixed an issue that was creating a delay between the triggering of the trap and the application of Frost. The maximum number of targets was increased from 3 to 4.

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  • Spirit of the sun: Solar Flare, activated ability of the mind, has the same duration as the casting of other minds work capacity
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  • Spirit of the storm: the lead shot now applies 3 charges Vulnerability for 10 seconds
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  • Invoke Lightning: fixed a bug that prevented Fear of being affected by some effects
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  • The duration of the traps ranger was increased to 300 seconds.
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  • Short Bow: the skill descriptions have been updated to indicate the perforation as a result of the ability the light foot
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  • The pets have been updated so that their base damage by impairment shall be determined by their family.
     
    • The familiar canine, fish battleships, bears and moas earn 400 Damage per level alteration 80.
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    • The familiar pigs, birds and jellyfish earn 700 Damage per level alteration 80.
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    • The familiar felines, eaters, sharks and spiders earn 1000 Damage per level alteration 80.
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  • “Heal! “: This skill instantly gives you the benefits of your pet and gives it yours
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Rogue

  • Living Fire: The damage has been increased by 24%
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  • Disclaimer: The damage per shot were increased by 26%
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  • Stealth Attack: The damage per shot were increased by 25%
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  • Traps now lasts 5 minutes with disappearing.
     
    • The length of the shadow trap was increased from 2 to 5 minutes, that of all the other traps was reduced from one hour to 5 minutes.
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  • Absolute Poison: Poisoning the damage has been increased from 10 to 33%
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  • vigorous Recovery: the duration of Fortitude has been increased from 5 to 7 seconds
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  • expeditious Dodge: Speed ​​of the duration has been increased from 2 to 4 seconds
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  • Shots ankles: the hidden increased range unlocked by this ability has been removed
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Warrior

  • Determination flawless: the basic care was increased by 130%  
  • Last Stand: Cooldown has been reduced from 90 to 40 seconds
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  • fierce Shot: The damage has been increased by 10%
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  • Shooting focused: The cooldown has been reduced from 10 to 8 seconds
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  • rifle Crosse: The knockback distance has been increased from 400 to 600
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  • Shield Bash: The cooldown has been reduced from 25 to 20 seconds. The duration of Dizziness was increased from 1 to 2 seconds.

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  • Position shield: the cooldown has been reduced from 30 to 25 seconds
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  • whimsical Rage: The cooldown has been reduced from 5 to 4 seconds
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  • versatile power: the cooldown has been reduced from 5 to 4 seconds
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  • Trenching arch: fixed a bug that allowed this ability to benefit repeatedly removing alterations conferred by Ire purifying
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  • Control of outbursts: the skill description has been updated to reflect its functionality
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Player against structured player

  • *? Fixed an issue that prevented the channeling of meditation in the Temple of the Silent Storm.

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SHOP WITH GEMS COMPANY COMMERCIAL BLACK LION
New items and promotions

  • Halloween weapons are available again in weapons specialists Black Lion at the price of two tickets removing the black lion each.
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  • The adornment of the Lich is back in the “Style” category of the shop with gems at a price of 700 gems.
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  • The objects of the winter “Style” category are available. Take a look in the shop for gems.

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Improvements

  • The Black Lion trunk has changed. The keys are available in the “Special” category of the shop with gems, priced at 125 gems.
     
    • A phone with assignable was added to the list of rare items findable in chests Black Lion. To see which knockouts are available, check the unlocking instructions of each hero in your window.

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    • The metabolic primer, primer utility, the guild influence and increase magic powder were removed from the coffers of the Black Lion.
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    • The frequency of occurrence of all thumbnails in the coffers of the Black Lion has been reduced.
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  • The instruments can now remember the notes, which should prevent loss, and reduce the time between pressing a key and hearing the note.
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