Wednesday, July 29, 2015

Patch note of the update of 28 July – JeuxOnLine

 
                         

One month after the introduction of specializations, the first balancing arrive, and will continue until the arrival of the extension. In parallel, ArenaNet introduced a summary of the game Season 1 Living History (in English), and new graphics options for performance PC.

             
         
 
         

WORLD LIVING
Magistrate Ela Makkay Priory Durmand studied the war against Scarlet (also known as season 1 name of the living world outside of Tyria) she would like to share with you the results of his research. Just open the newspaper and click on the button “season 1 History Lesson” in the “war against Scarlet” section. (Note: Only characters level 80 can access this option.)
NEW CONTENT AND NEW FEATURES

  • New graphics options are available for players equipped with computers with high performance.
     
    • Ambient occlusion or light adaptation refine the display of the game.

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    • The morphological antialiasing subpixel may be low or high.

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BALANCING CORRECTION OF BUGS, RETOUCHES
Alterations in the world

  • The Lion’s Arch
     
    • Add a dungeon merchant marker.

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    • Added the repair shop markers.

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    • Fixed marker Fractals of the Mists.

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General

  • The squad chat channel is now green blue to differentiate it from GM whisper.

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  • Fixed a bug that would remove the legs of a character when fitted to the monastic attire.

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  • Fixed a bug that incorrectly attributed the successes and titles Points Hall of Monuments to some players. These points of success and titles were abolished. Any success will be received chest left as is but no additional trunk will be awarded.

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  • Fixed a bug that allowed the cryptobotaniste giving too ECU bandit in exchange for a heart of mordrem.

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Personal History

  • Fixed a bug affecting the newspaper that activated the last episode of the World living unlocked once completed personal history . The system now activates the next episode as the output order. If this episode is unlocked but not finished, it will be activated. Otherwise, you can select the episode of the living world of your choice.

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  • The summary video from Season 1 of the World living is only available in English at this time. For other supported languages, soundtracks and subtitles will be implemented in a future update.

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objects

  • curse stamp: this seal now deals poisoning for 4, 6 and 8 seconds depending on the level
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professional skills
Elementalist

  • Strong winds correction a problem which attributed the Ferocity depending on the robustness rather than accuracy.
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  • Fresh air: the internal cooldown on this ability has been deleted
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Engineer

  • Shooting precipitate. Range increased to 1200
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  • net Shot: increased range in 1200
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  • Blunderbuss: Range increased to 700
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  • overloaded Shot: Range increased to 600
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  • Shooting jumped: Range increased to 800
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  • Shield covering: Fixed a bug that prevented this ability to reduce the cooldown of the skill Static Shield
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  • Mortar Kit – dazzling Obus: fixed a bug that triggered pulse every 2 seconds instead of every second
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  • Kit bombs – Smoke Bomb: Fixed a bug that would detonate the bomb at the character instead of the one from the bomb
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Guardian

  • Sword of Justice: elimination of the skill description when Spirit has expedited.
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  • Rampart invigorated: Fixed the issue which gave effect for 8 seconds instead of 10
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  • vigilante Wrath: Corrected an issue that triggered the wrath sign of the cooldown
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  • Judge’s Intervention: Fixed a problem that allowed Advantage of punishment to reduce the cooldown of this skill
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  • Blind Justice: Fixed an issue that allowed this ability to ignore the defenses such as blocking or evasion
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Mesmer

  • Purity Healer: Fixed an issue that prevented this ability to function properly with the last charge Mantra recovery.
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  • Imagined Burden: This ability now grants power only when you are in combat
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  • malicious Witchcraft: Fixed an issue that prevented this ability to increase attack speed
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  • blinding Dissipation: Corrected an issue that allowed this ability to ignore the defenses such as blocking or evasion
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  • disconcerting Suggestions: Fixed an issue that prevented this ability to function properly with some seals and runes
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  • Incompetence: Corrected an issue that allowed this ability to ignore the defenses such as blocking or evasion
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  • mirror Blade: the number of rebounds was reduced from 4 to 3
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  • Mantras: Corrected an issue that allowed mantras begin to recharge at the end of the line, instead recharge after use of the latest load
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  • distraction Mantra: The cooldown has been reduced from 30 to 20 seconds
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  • harmonious Mantras: The bonus damage granted by load were reduced by 4 to 3%
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Necromancer

  • Sign of Vampirism: Corrected an issue that allowed this ability to treat more than the expected value.
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  • Darkness chilling: This ability now causes Frost all of Blindness hit targets with a single strike AoE before recharging
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  • dorsal Thrill: The skill description has been updated to remove the words “Not to be blocked.” Although this skill Aegis dissipates before striking, it can be blocked.

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  • impious Martyrdom: the generation of life force was reduced by 10 to 7% when an alteration is dissipated
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  • Corruption: the duration of the alterations applied to oneself and does not inflict damage will not be increased by the duration of weathering
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Rover

  • Pets: Power, Precision, Robustness and Vitality familiar were increased to 150 in level 80.
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  • Ergot disabling: Range increased to 1200
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  • Jet Torch: Range increased to 1200
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  • Bonfire: Radius increased to 240
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  • Call Hunter: Range increased to 1200
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  • Call of nature radius increased to 750
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  • Whirling Defense: increased reflection beam 150
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  • Track scars: Base Range increased to 1200
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  • Revenge of nature: Corrected an issue that allowed this ability to confer the spirits 70% chance to apply their effect
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  • The light foot: Fixed a problem that activated the corresponding effect for 3 seconds instead of 4
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  • “We heal by one! “The description of this skill has been updated to include the bonus effects conferred by resounding stamp (however these effects were applied match)
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  • “Strength of the Pack! “The description of this skill has been updated to include the bonus effects conferred by resounding stamp (however these effects were applied match)
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  • Natural Healing: Fixed an issue that prevented this ability to affect familiar as frequently indicated
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  • “Go for the Eyes! “: Fixed an issue that prevented this ability once run down
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  • faded Strike: Fixed an issue that prevented this ability once run down
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  • Protector bestial: Fixed an issue that prevented this ability once run down
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Thief

  • incessant Strikes: Corrected an issue that prevented this ability to function properly with the attacks projectiles.
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  • Killing Traps: the duration of power conferred by this ability has been increased from 8 to 10 seconds. Vulnerability duration is now 10 seconds.

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  • Ambush: Fixed an issue that prevented this ability to confer power when the ability was equipped with deadly traps
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  • Shadow Trap – Continuation of the Shadows: Fixed a problem that caused this skill to be affected by deadly traps when power was conferred
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  • No Quarter: This ability now grants Ferocity bonus by charging Fury applied to you, and not applied load (which also included those of the allies)
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  • With feline: the duration of vigor conferred by this skill has been increased from 2 to 4 seconds
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Warrior

  • Master Swordsman: Fixed an issue that prevented this ability to reduce the cooldown Riposte
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  • authority to sign: the skill description has been updated to add the effect “Can not be blocked”
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  • berserker Power: fixed a bug that prevented this ability to work with the jurisdiction of unleashing fuel Shooting longbow
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  • Rampage: The duration has been reduced from 20 to 15 seconds. Increased cooldown from 150 to 180 seconds.

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SHOP WITH GEMS COMPANY COMMERCIAL BLACK LION
New items and promotions
Weapons of dream-thistle are again available to specialists weapons black Lion at the price of removing three black Lion tickets each. Tickets Tickets and pieces can be in the coffers of the Black Lion.

 
 
 
 
 
                     
         
         

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